A text-based serious game developed as a Master’s thesis to explore Complex Problem Solving through resource management, narrative branching, and systemic uncertainty.
A 3D puzzle game developed in Unity, centered on spatial problem-solving.
An interactive first-person experience bringing to life the dramatic events of 17th-century Milan as depicted in Alessandro Manzoni’s “The Betrothed”.
A 2D scrolling arcade game built in C++ and OpenGL, featuring collectible power-ups, health and mana management, and unlockable levels with escalating difficulty.