<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Computer Graphics on Giulio Arecco</title><link>https://giulio-arecco.github.io/tags/computer-graphics/</link><description>Recent content in Computer Graphics on Giulio Arecco</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>giulioarecco@gmail.com (Giulio Arecco)</managingEditor><webMaster>giulioarecco@gmail.com (Giulio Arecco)</webMaster><copyright>© 2026 Giulio Arecco</copyright><lastBuildDate>Wed, 10 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://giulio-arecco.github.io/tags/computer-graphics/index.xml" rel="self" type="application/rss+xml"/><item><title>Path Tracer</title><link>https://giulio-arecco.github.io/projects/path-tracer/</link><pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate><author>giulioarecco@gmail.com (Giulio Arecco)</author><guid>https://giulio-arecco.github.io/projects/path-tracer/</guid><description>A CPU-based Monte Carlo path tracer written in Zig, featuring multi-bounce global illumination, BVH acceleration, and custom spatial denoisers.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://giulio-arecco.github.io/projects/path-tracer/featured.jpg"/></item><item><title>The Postman: 3D Animation Recreation</title><link>https://giulio-arecco.github.io/projects/the-postman-recreation/</link><pubDate>Tue, 16 Jul 2024 00:00:00 +0000</pubDate><author>giulioarecco@gmail.com (Giulio Arecco)</author><guid>https://giulio-arecco.github.io/projects/the-postman-recreation/</guid><description>A 3D character animation project in Blender reproducing Renault&amp;rsquo;s &amp;ldquo;The Postman&amp;rdquo; commercial, focusing on keyframe animation, shot staging, and timing.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://giulio-arecco.github.io/projects/the-postman-recreation/featured.jpg"/></item><item><title>Dragòn - 2D OpenGL Arcade Game</title><link>https://giulio-arecco.github.io/projects/opengl-dragon-game/</link><pubDate>Tue, 05 Mar 2024 00:00:00 +0000</pubDate><author>giulioarecco@gmail.com (Giulio Arecco)</author><guid>https://giulio-arecco.github.io/projects/opengl-dragon-game/</guid><description>A 2D scrolling arcade game built in C++ and OpenGL, featuring collectible power-ups, health and mana management, and unlockable levels with escalating difficulty.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://giulio-arecco.github.io/projects/opengl-dragon-game/featured.jpg"/></item><item><title>Dragòn - 3D Environment</title><link>https://giulio-arecco.github.io/projects/dragon-3d-environment/</link><pubDate>Sun, 25 Feb 2024 00:00:00 +0000</pubDate><author>giulioarecco@gmail.com (Giulio Arecco)</author><guid>https://giulio-arecco.github.io/projects/dragon-3d-environment/</guid><description>A 3D cathedral environment modeled in Blender and rendered in Cycles, featuring procedural geometry nodes, custom props, and physically-based materials.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://giulio-arecco.github.io/projects/dragon-3d-environment/featured.jpg"/></item></channel></rss>